design

Design is at the heart of my professional and artistic work. When faced with a creative challenge, I employ user experience design to articulate clear goals and understand the user, come up with a variety of approaches, recombine and refine, sketch, prototype, and iterate to arrive at a useful and engaging solution. My work spans early days designing posters and visuals for promotional materials, to designing curricula for training programs, to content publishing, to video games, entertainment experiences and digital products. Most of my design work has been creative direction, product UX design, and envisioning future experiences, a variety of which have become features or new products.

visual web demo 2008
This is a presentation by Craig Mundie of the demo we called “visual web.” In 2008, most of the concepts shown were new (or certainly had not been combined in this way), and things like large touch screens did not exist yet. We created our own touch displays, and designed the interfaces that would drive these new experiences. See the next video, “wayfinding 2008,” for a proof-of-concept of using a mobile device to get augmented experiences on a real street.

wayfinding 2008
This is a proof-of-concept showing augmented reality on a micro PC (mobile phones did not yet have the computing power to do the machine vision in real-time). We were very pleased with how well the system was able to recognize the buildings and street locations.

medical bayesian kiosk 2010
This is a concept video that shows a real, working avatar system exploring “situated interaction”  to help triage a pediatric patient in rural India. Technologies included Bayesian networks, machine vision, natural language processing, contextual understanding. Eric Horvitz and Dan Bohus created all the technology shown. More here: research.microsoft.com/en-us/um/people/dbohus/research_situated_interaction.html

connected experiences 2011
This concept shows a variety of connected experiences flowing across displays and devices. Contextual understanding, machine vision, touch, gesture, and other interaction modalities are explored.

public safety concept 2009

Here are a few examples of my visual design.

santa safety card
santa safety card
exhibition poster
exhibition poster
party invitation for honkworm
party invitation for honkworm