vr nostalgia

Many moons ago, Locus was the first game I worked on at Zombie Studios, as co-designer and producer. It was the first game designed …

catalyst endowment

If you had 48 hours on the moon, what kind of art would you make? Giant Steps, an exhibition of conceptual art …


Design is at the heart of my professional and artistic work. When faced with a creative challenge, I employ user experience design to articulate …

janet galore short films

short films

See my short films and animation on vimeo.com.

Flash MX Design for TV and Video


I’ve contributed to three books on Flash design and technique, and co-authored a book on Flash for broadcast video.   Flash MX …

alien life forms


See my photography set on flickr.com.