vr nostalgia
Many moons ago, Locus was the first game I worked on at Zombie Studios, as co-designer and producer. It was the first game designed …
Many moons ago, Locus was the first game I worked on at Zombie Studios, as co-designer and producer. It was the first game designed …
Design is at the heart of my professional and artistic work. When faced with a creative challenge, I employ user experience design to articulate …
See my short films and animation on vimeo.com.
I’ve contributed to three books on Flash design and technique, and co-authored a book on Flash for broadcast video. Flash MX …